Co-Creating game universes with children

Story Game
Design Workshop

"Where blank sheets of paper transform into living game worlds, and children become the architects of their own stories."

Our Impact

Story Game Design Workshops across India

In collaboration with Pratham Creativity Club, 170+ children in Madhya Pradesh, Maharashtra, Karnataka, and Chattisgarh built their own story board game prototypes, experimenting with colour, format, structure, characters, material, and 3D elements.

The Magic of Game Design

"Teams organically formed... some children stepped into design roles, others into conceptual storytelling. Without instruction, they divided responsibilities, negotiated ideas, and refined their mechanics." — Pratham Facilitator

Screenshot 2026 03 12 152532 Photo 2026 03 24 21 56 11 Photo 2026 03 24 21 59 03 Photo 2026 03 24 21 56 11 2 Photo 2026 03 24 21 56 11 3

170+ Children

Game Architects

Workshop Gallery

Screenshot 2026 03 12 152532 Photo 2026 03 24 21 56 11 Photo 2026 03 24 21 59 03 Photo 2026 03 24 21 56 11 2 Photo 2026 03 24 21 56 11 3 Qww1 Qww2 Qww23 Qww23d Screenshot 2026 03 12 152729 Screenshot 2026 03 12 152613

"From transporting patients to city hospitals, to rescuing jungle animals from poachers, their ideas reflected deep observation and joyful experimentation."

Network

Our Collaboration Partners

Pratham Creativity Club

Pratham Creativity Club Logo

What Children Learn

🧱

Systems and Design Thinking

Understanding how different rules and design elements interact to create cohesive, living game universes.

🧩

Problem Solving and Strategy

Goal setting and analytical thinking to solve complex mechanics and player conflicts through strategic choices.

🎨

Creativity

Explore different materials and formats to build ideas and transform abstract thoughts into physical solutions.

🗣️

Communication

Learn to articulate ideas and explain solution models with confidence, while addressing key challenges and expressing opinions.

Bring the Workshop to Your Region

"Their games told stories. Their games asked questions. Their games found answers."